I coded the menu and made the menu and death screen and I made the animation for the menu
POST-PRODUCTION – REFLECTION
21st Century Skills
Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem-Solving)
I thought creative with our start screen/menu by making the animations for the menu.
Ways of Working (Communication & Collaboration)
we asked each other for help with figuring out to do certain things that others may have known how to do
Tools for Working (Info & Media Literacy)
I used youtube tutorials to learn how to make a menu
Ways of Living in the World (Life & Career)
I developed life skills so u could be more professional and easy to work with in a workspace
Reactions to the Final Version
Hunter said he could not hear the sound, he also said he could not tell what the character was supposed to be before it started moving
Hunter also said that he could not tell that the background was a city.
Spencer said that the menu was good and nice to look at (pleasant to look at)
Self-Evaluation of Final Version
our game was pretty simple when it came to controls, they were pretty easy to understand. I did not think our start menu was as good as I expected it to be. the game had some good aspects to set it in the right kind of setting, for example, the start menu had buildings being destroyed by a kaiju. it was credible because all of the things made in the game were made by my group including the sounds. we all helped each other when we needed it with something. the story of our game was a kaiju/monster trying to survive an endless wave of other monsters.