production project session 4

team 1

SUMMARY

Role

Writer/Menus/Producer

Intention (SMART Goal)

By March 1, as menu designer, I will have evidence of a working start and end menu by following the “construct 3 tutorial: making a title screen and play button” for Session 4.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Markus Persson (Notch)

He is the original creator of Minecraft which is one of the best-selling games in video game history. when he first made Minecraft he made it solo

1:56 Minecraft has millions of players worldwide

2:02 there are no signs of Minecraft losing its popularity

2:13 Minecraft has made more than $700 million

2:51 he addressed his fan’s questions about gameplay, development, and life

3:38 they are ranked the top 3 paid downloads in the US

3:50 they put it on Xbox 360 which sold more than 1 million copies in the first week and sold 15 million copies to date.

Training Source(s)


3:14  Double-click the layout section/button to add a new layout and event sheet

4:41 Add a text object to display the name of the game

6:63 Make a text for the instructions of the game

7:05 Insert a sprite/or text to make the play button

8:30 Add a new input method and add the mouse

8:54 go back to the event sheet and add an event then click on the mouse to give it a property and a function

9:00, once the mouse is added to the event sheet go to “on object clicked” and select it

9:03 then choose the play button for what object is being clicked

9:17 add an action to the button by pressing “add action”.

9:28 Click on the system button then find “go to layout” which will let you choose which layout to go to.

9:51 add a new event for the instructions

Project Timeline

Jan 23-March 1

At the start of the session, we had the idea of the game

after a week or so we had the first level and functions in the game

Evidence of Team Planning and Decisions

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

Skills Commentary

slideshow: https://docs.google.com/presentation/d/10yIjFAPhV43CJx4Y1WLohLKudKnP4Sj_ooumNZGubUI/edit#slide=id.p

I coded the menu and made the menu and death screen and I made the animation for the menu

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem-Solving)

I thought creative with our start screen/menu by making the animations for the menu.

Ways of Working (Communication & Collaboration)

we asked each other for help with figuring out to do certain things that others may have known how to do

Tools for Working (Info & Media Literacy)

I used youtube tutorials to learn how to make a menu

Ways of Living in the World (Life & Career)

I developed life skills so u could be more professional and easy to work with in a workspace

Reactions to the Final Version

Hunter said he could not hear the sound, he also said he could not tell what the character was supposed to be before it started moving

Hunter also said that he could not tell that the background was a city.

Spencer said that the menu was good and nice to look at (pleasant to look at)

Self-Evaluation of Final Version

our game was pretty simple when it came to controls, they were pretty easy to understand. I did not think our start menu was as good as I expected it to be. the game had some good aspects to set it in the right kind of setting, for example, the start menu had buildings being destroyed by a kaiju. it was credible because all of the things made in the game were made by my group including the sounds. we all helped each other when we needed it with something. the story of our game was a kaiju/monster trying to survive an endless wave of other monsters.

Grammar and Spelling

Grammarly

Editor

Alex

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