Production Project Session 5

M4 Sherman medium tanks - V1

SUMMARY

Role

Menu/Writer/Producer

Intention (SMART Goal)

By May 10, as a Menu designer, I will have evidence of a working pause menu by following Pause Menu In Construct 3 for Session 5.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

0.32 make a plan/ make title screen (layout)

0:38 add a play button to the title screen

0:45 add the title of the game and instructions to the title screen

2:02 code it so that when the player presses a button it goes to the level that is chosen

3:27 add a new layout and event sheet for the title screen/ menu

4:04 make the viewport the same size as the layout

4:46 add a text box for the name of the game

6:33 make a text box for the instructions

Training Source(s)

2:15 Add buttons and go to the event sheet to start the code for buttons

3:00 Add a new action and name it to pause

3:37 Start coding animation for the pause menu

3:58 Change the opacity of the pause menu when clicking the pause button or exiting

4:10 have pause menu size up when opening and size down when closing

5:20 start code to freeze the game when paused

4:53 Undo pause open animation

Project Timeline

  1. Watch a tutorial on how to make a pause menu.
  2. Choose colors for the pause menu for each button.
  3. Design and shape the pause menu.
  4. Code the shift button to open the pause menu.
  5. Add different buttons to pause the menu.
  6. Add a return to game button(red, white symbol).
  7. Add settings button(dark green, white symbol).
  8. Add an exit to the menu button(navy blue, white symbol).
  9. Add a restart level button(brown/orange, with a white symbol).
  10. Color the buttons to how they are listed.
  11. Code each button to do what they are assigned.

Evidence of Team Planning and Decisions

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

The credits page has evidence for my role.

Skills Commentary

my coding for my roles has gotten better. an example is when I made one of my first games with my team, my code for our character wasn’t the best and was very simple, now in our menus I have coded the animations for our menu and the different buttons to certain areas.

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem-Solving)

at the start of the year, I wasn’t able to think of as many creative ideas as I am able to now. before I wasn’t able to think of many things like what to do for the sound or design of a character. but now I have been able to think of my own ideas for our menus and make the designs for them.

Ways of Working (Communication & Collaboration)

before I did not communicate with my team about our game a lot. now i have communicated with them a lot more and it has helped us and me make our game better.

Tools for Working (Info & Media Literacy)

I use youtube for information on how to make certain things. and to learn different things that I could possibly make.

Ways of Living in the World (Life & Career)

Reactions to the Final Version

Self-Evaluation of Final Version

Grammar and Spelling

Grammarly

Editor